The decision-making of professional rescuers is influenced by high levels of perceived stress. Training with simulations of real-stress situations significantly enhances their ability to perform effective CPR, reinforcing standard procedures when additional devices such as defibrillators or pulmonary ventilators are required.
V-learners can be trained 4 times faster than in traditional classrooms
more confident in applying skills learned after training
of V-learners want to continue with VR training
VR apps can detect manikins and link haptics to the visual experience within the app. The VR CPR app can be used for all types of manikins produced.
The app offers realistic sounds and visual cues to create an authentic training environment and help users respond effectively to to crises.
Scenarios are created based on practice requirements and in collaboration with experts. The request for VR training came from the German ASB rescue service. An international advisory board oversees the development of scenarios and procedures. A prototype of the VR CPR app has been tested by medical staff in several countries and the app is continuously modified and expanded according to their feedback.
VR training creates simulations of real situations and allows learning through experience. Learning from experience trains skills, the principle of learning is different, knowledge/skill retention is longer and learning is more effective. The ability to learn from mistakes and work under stress is important. VR CPR reinforces good practice and increases confidence in applying newly learned skills in real life.
VR CPR comes in two versions: VR CPR Public for the general public and VR CPR PRO for professionals. Each version has multiple environments and modes. The environments are selected based on the needs of the target audience. The PRO version also focuses on the use of other devices such as a defibrillator or pulmonary ventilator. The public version, on the other hand, focuses on good practices for laypeople, including the availability of AEDs on the street or in public buildings.
Yes, the scenarios are designed by the ERC standards to improve the skills of paramedics in providing care to patients in critical situations, including cardiac arrests and other conditions requiring immediate resuscitation.
The workouts are set up in minutes. The CPR training takes a maximum of around 10 minutes. The evaluation of the training takes place with the trainer outside of the virtual environment. Then you can take another round. In addition, the latest versions of VR headsets along with the computer-generated environment minimize the risk of motion sickness that used to be with other technologies e.g. 360 videos. The VR CPR app is also user-tested for safety and comfort of use.